VDI Version: 12 - 13
GCC Version: GCC10 - GCC12
MySQL Version: Mariadb 10.6
Visual Studio: Version 2022
pkg install -y gdb gmake gcc12 python python3 mariadb106-client mariadb106-server
Fix compilare cu GCC12:
Rulati comanda cu:
Common_Defines.h:
Code:
#ifndef __INC_METIN2_COMMON_DEFINES_H__[/SIZE][/FONT][/CENTER][/SIZE][/FONT][/CENTER][/SIZE][/FONT][/CENTER][/SIZE][/FONT][/CENTER] [FONT=Tahoma][SIZE=18px][CENTER][FONT=Tahoma][SIZE=18px][CENTER][FONT=Tahoma][SIZE=18px][CENTER][FONT=Tahoma][SIZE=18px][CENTER]#define __INC_METIN2_COMMON_DEFINES_H__ #pragma once ////////////////////////////////////////////////////////////////////////// // ### Standard Features ### #define _IMPROVED_PACKET_ENCRYPTION_ #define __PET_SYSTEM__ #define __UDP_BLOCK__ //#define ENABLE_QUEST_CATEGORY // ### END Standard Features ### ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// // ### New Features ### #define ENABLE_D_NJGUILD #define ENABLE_FULL_NOTICE #define ENABLE_NEWSTUFF #define ENABLE_PORT_SECURITY #define ENABLE_BELT_INVENTORY_EX #define ENABLE_CMD_WARP_IN_DUNGEON // #define ENABLE_ITEM_ATTR_COSTUME // #define ENABLE_SEQUENCE_SYSTEM #define ENABLE_PLAYER_PER_ACCOUNT5 #define ENABLE_DICE_SYSTEM #define ENABLE_EXTEND_INVEN_SYSTEM #define ENABLE_MOUNT_COSTUME_SYSTEM #define ENABLE_WEAPON_COSTUME_SYSTEM #define ENABLE_QUEST_DIE_EVENT #define ENABLE_QUEST_BOOT_EVENT #define ENABLE_QUEST_DND_EVENT #define ENABLE_PET_SYSTEM_EX #define ENABLE_SKILL_FLAG_PARTY #define ENABLE_NO_DSS_QUALIFICATION // #define ENABLE_NO_SELL_PRICE_DIVIDED_BY_5 #define ENABLE_CHECK_SELL_PRICE #define ENABLE_GOTO_LAG_FIX #define ENABLE_MOUNT_COSTUME_EX_SYSTEM #define ENABLE_PENDANT_SYSTEM #define ENABLE_GLOVE_SYSTEM #define ENABLE_MOVE_CHANNEL #define ENABLE_QUIVER_SYSTEM enum eCommonDefines { MAP_ALLOW_LIMIT = 32, // 32 default }; #define ENABLE_WOLFMAN_CHARACTER #ifdef ENABLE_WOLFMAN_CHARACTER // #define DISABLE_WOLFMAN_ON_CREATE #define USE_MOB_BLEEDING_AS_POISON #define USE_MOB_CLAW_AS_DAGGER // #define USE_ITEM_BLEEDING_AS_POISON // #define USE_ITEM_CLAW_AS_DAGGER #define USE_WOLFMAN_STONES #define USE_WOLFMAN_BOOKS #endif // #define ENABLE_MAGIC_REDUCTION_SYSTEM #ifdef ENABLE_MAGIC_REDUCTION_SYSTEM // #define USE_MAGIC_REDUCTION_STONES #endif // ### END New Features ### ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// // ### Ex Features ### #define DISABLE_STOP_RIDING_WHEN_DIE // if DISABLE_TOP_RIDING_WHEN_DIE is defined, the player doesn't lose the horse after dying #define ENABLE_ACCE_COSTUME_SYSTEM //fixed version // #define USE_ACCE_ABSORB_WITH_NO_NEGATIVE_BONUS //enable only positive bonus in acce absorb #define ENABLE_HIGHLIGHT_NEW_ITEM //if you want to see highlighted a new item when dropped or when exchanged #define ENABLE_KILL_EVENT_FIX //if you want to fix the 0 exp problem about the when kill lua event (recommended) // #define ENABLE_SYSLOG_PACKET_SENT // debug purposes #define ENABLE_EXTEND_ITEM_AWARD //slight adjustement #ifdef ENABLE_EXTEND_ITEM_AWARD // #define USE_ITEM_AWARD_CHECK_ATTRIBUTES //it prevents bonuses higher than item_attr lvl1-lvl5 min-max range limit #endif // ### END Ex Features ### ////////////////////////////////////////////////////////////////////////// #endif //martysama0134's 39109a5bb10ccb7aff1313d369804b74Code:
#pragma once[/SIZE][/FONT][/CENTER][/SIZE][/FONT][/CENTER][/SIZE][/FONT][/CENTER][/SIZE][/FONT][/CENTER] [FONT=Tahoma][SIZE=18px][CENTER][FONT=Tahoma][SIZE=18px][CENTER][FONT=Tahoma][SIZE=18px][CENTER][FONT=Tahoma][SIZE=18px][CENTER] ////////////////////////////////////////////////////////////////////////// // ### Default Ymir Macros ### #define LOCALE_SERVICE_EUROPE #define ENABLE_COSTUME_SYSTEM #define ENABLE_ENERGY_SYSTEM #define ENABLE_DRAGON_SOUL_SYSTEM #define ENABLE_NEW_EQUIPMENT_SYSTEM // ### Default Ymir Macros ### ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// // ### New From LocaleInc ### #define ENABLE_PACK_GET_CHECK #define ENABLE_CANSEEHIDDENTHING_FOR_GM #define ENABLE_PROTOSTRUCT_AUTODETECT #define ENABLE_PLAYER_PER_ACCOUNT5 #define ENABLE_LEVEL_IN_TRADE #define ENABLE_DICE_SYSTEM #define ENABLE_EXTEND_INVEN_SYSTEM #define ENABLE_LVL115_ARMOR_EFFECT #define ENABLE_SLOT_WINDOW_EX #define ENABLE_TEXT_LEVEL_REFRESH #define ENABLE_USE_COSTUME_ATTR #define ENABLE_DISCORD_RPC #define ENABLE_PET_SYSTEM_EX #define ENABLE_LOCALE_EX #define ENABLE_NO_DSS_QUALIFICATION //#define ENABLE_NO_SELL_PRICE_DIVIDED_BY_5 #define ENABLE_PENDANT_SYSTEM #define ENABLE_GLOVE_SYSTEM #define ENABLE_MOVE_CHANNEL #define ENABLE_QUIVER_SYSTEM #define ENABLE_4TH_AFF_SKILL_DESC #define WJ_SHOW_MOB_INFO #ifdef WJ_SHOW_MOB_INFO #define ENABLE_SHOW_MOBAIFLAG #define ENABLE_SHOW_MOBLEVEL #endif // ### New From LocaleInc ### ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// // ### From GameLib ### #define ENABLE_WOLFMAN_CHARACTER #ifdef ENABLE_WOLFMAN_CHARACTER // #define DISABLE_WOLFMAN_ON_CREATE #endif // #define ENABLE_MAGIC_REDUCTION_SYSTEM #define ENABLE_MOUNT_COSTUME_SYSTEM #define ENABLE_WEAPON_COSTUME_SYSTEM // ### From GameLib ### ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// // ### New System Defines - Extended Version ### // if is define ENABLE_ACCE_COSTUME_SYSTEM the players can use shoulder sash // if you want to use object scaling function you must defined ENABLE_OBJ_SCALLING #define ENABLE_ACCE_COSTUME_SYSTEM #define ENABLE_OBJ_SCALLING // #define USE_ACCE_ABSORB_WITH_NO_NEGATIVE_BONUS // if you want use SetMouseWheelScrollEvent or you want use mouse wheel to move the scrollbar #define ENABLE_MOUSEWHEEL_EVENT //if you want to see highlighted a new item when dropped or when exchanged #define ENABLE_HIGHLIGHT_NEW_ITEM // it shows emojis in the textlines #define ENABLE_EMOJI_SYSTEM // effects while hidden won't show up #define __ENABLE_STEALTH_FIX__ // circle dots in minimap instead of squares #define ENABLE_MINIMAP_WHITEMARK_CIRCLE // for debug: print received packets // #define ENABLE_PRINT_RECV_PACKET_DEBUG // ### New System Defines - Extended Version ### ////////////////////////////////////////////////////////////////////////// //martysama0134's 39109a5bb10ccb7aff1313d369804b74*Poze / Video 2025 (obligatoriu):
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