DirectX 9 - Mainline Server Files

The property generator is broken
05 Iun 2025, 17:13
Răspunsuri: 8
Vizualizări: 2533
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[C++/Py] Ingame Patchnote Window

there in resources are missing, if this error occur just follow this:

1.

PatchNoteWindow.LoadWindow.BindObject - <type 'exceptions.NameError'>:global name 'pack_open' is not defined


uipatchnotes.py

def BuildPatchnotes(self):
try:
patchnotes = pack_open("%s/patchnotes.txt" % app ...
03 Ian 2025, 08:59
Răspunsuri: 3
Vizualizări: 1270
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[C++] Regenereare HP 100% cand dai respawn

Percentage Health


float regenPercentage = 0.20f; // 20%

int amountToRegen = static_cast<int>(ch->GetMaxHP() * regenPercentage);

int newHP = ch->GetHP() + amountToRegen;
if (newHP > ch->GetMaxHP()) {
newHP = ch->GetMaxHP();
}

ch->PointChange(POINT_HP, newHP - ch->GetHP());

01 Ian 2025, 12:04
Răspunsuri: 1
Vizualizări: 592
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[C++] Remove bonus limit

Hi, you don't remove the limit, you just change it.

to remove it completely change it like this:

1. In char.cpp search

case POINT_MALL_ATTBONUS:
case
POINT_MALL_DEFBONUS: case POINT_MALL_EXPBONUS:
case POINT_MALL_ITEMBONUS:
case POINT_MALL_GOLDBONUS:
case POINT_MELEE_MAGIC_ATT_BONUS_PER:
if ...
01 Ian 2025, 11:45
Răspunsuri: 1
Vizualizări: 849
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