Cu modificarea de mai jos, playerii vor putea sa mai creasca 1 bila de experienta la nivelul maxim.
Aceasta imbunatatire este foarte utile pentru atunci cand ai nivel maxim si vrei sa citesti carti, dar nu mai poti creste.
*Link download / Code:
Deschide constants.cpp si cauta:
Code:
const DWORD exp_table_common[PLAYER_MAX_LEVEL_CONST + 1] =
{
0, // 0
300,
800,
1500,
2500,
4300,
7200,
11000,
17000,
24000,
33000, // 10
43000,
58000,
76000,
100000,
130000,
169000,
219000,
283000,
365000,
472000, // 20
610000,
705000,
813000,
937000,
1077000,
1237000,
1418000,
1624000,
1857000,
2122000, // 30
2421000,
2761000,
3145000,
3580000,
4073000,
4632000,
5194000,
5717000,
6264000,
6837000, // 40
7600000,
8274000,
8990000,
9753000,
10560000,
11410000,
12320000,
13270000,
14280000,
15340000, // 50
16870000,
18960000,
19980000,
21420000,
22930000,
24530000,
26200000,
27960000,
29800000,
32780000, // 60
36060000,
39670000,
43640000,
48000000,
52800000,
58080000,
63890000,
70280000,
77310000,
85040000, // 70
93540000,
102900000,
113200000,
124500000,
137000000,
150700000,
165700000,
236990000,
260650000,
286780000, // 80
315380000,
346970000,
381680000,
419770000,
461760000,
508040000,
558740000,
614640000,
676130000,
743730000, // 90
1041222000,
1145344200,
1259878620,
1385866482,
1524453130,
1676898443,
1844588288,
2029047116,
2050000000,
2150000000u, // 100
2210000000u,
2250000000u,
2280000000u,
2310000000u,
2330000000u, // 105
2350000000u,
2370000000u,
2390000000u,
2400000000u,
2410000000u, // 110
2420000000u,
2430000000u,
2440000000u,
2450000000u,
2460000000u, // 115
2470000000u,
2480000000u,
2490000000u,
2490000000u,
2500000000u, // 120
Vedeti ce valoare aveti ultima si completati ca mai jos:
Acum deschide char.cpp si cauta:
Code:
if (gPlayerMaxLevel <= GetLevel())
return;
Acum, jucatorii cu nivel maxim mai pot creste 1 bila. Spor!