Deschide fisierul common/services.h si adauga
In fisierul game/src/battle.cpp
cauta
Code:
int iStunDuration = 2;
if (pkAttacker->IsPC() && !pkVictim->IsPC())
iStunDuration = 4;
AttackAffect(pkAttacker, pkVictim, POINT_STUN_PCT, IMMUNE_STUN, AFFECT_STUN, POINT_NONE, 0, AFF_STUN, iStunDuration, "STUN");
Cauta in fisierul game/src/char_resist.cpp
Code:
if (IS_SET(m_pointsInstant.dwImmuneFlag, dwImmuneFlag))
{
if (true)
{
if (test_server && IsPC())
ChatPacket(CHAT_TYPE_PARTY, "<IMMUNE_SUCCESS> (%s)", GetName());
return true;
}