KoMaR1911 scrie: ↑
DEVE scrie: ↑
CRiQ scrie: ↑
This message is written by the same kid who sells “imgui porting” as an optimization in metin2 and comments on my tiktoks related to a REAL whole custom directx pipeline. You are so, so irrelevant. You are a vibecoder which without access to LLM would be a total failure. 0 coding experience, 0 reversing experience. You are a ZERO in this community. Just a vibe coder. Nobody can take you seriously. Your mouth is a bit too big until the “big fishes” in the sea appear. Lets be serious. 0 servers have your vibe coded
systems, 0 servers have your vibe coded imgui (horrible) optimizations. And the reason why you will NEVER have a server open is because there will always be the “big fishes” I was talking about who would dismantle your server via static analysis in less than 2 hours. So please don’t have the audacity to talk about byteshield when you are and you will always be a
Anyways, big +rep byteshield and all the quality work behind it. As a person who directly know exactly how byteshield works and how advanced it is, can’t say anything but be disappointed in the people going with the top 3 anticheat names which unfortunately the most popular one can be fully disabled on both serverside and clientside with proper packet manipulation
We all know you are Komar’s lil dog pal, chill out.
So now we got opinion thats personalized on me not on product that are u talking about - nice "opinion"
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Its not main bottleneck in metin2 - main bottleneck in metin2 is that game calculates all "render" things on CPU - moving all calculations to shaders will be more effective and even require less code so thats definition of using ai today - "CHATGPT OPTIMALIZE ME GAME PLZ" and it does that shit as we have here
I’m so tired of so called guys like you or criq or orhers that pretends knowing everything and calling themselvs “big fishes”. You guys are wonderfull on cheats and anti-cheats, or atleast you, cause everybody know you are peoducing them and criq only advertise, but not in the other area, i won’t continue to argue with you or him over the optimisations area, you have a topic on turkmmo selling translation layers and proving how good your optimisations are by spawning 20 charatcter and having 90% gpu usage, or
mobs in V2 without names, and he has videos on tiktok showing his “optimisation” with what? 1000 mobs standing and 500 characters ? . What i was selling is just batching in most of the part and culling, exactly to avoid using gpu skinning, wich anyways on DX9 is exactly shit, cause dx9 is 20y old and most servers will not use. And yes, in the case of keeping the client basic, running on CPU, the main bottleneck is drawcalling, and doing thousands of drawcalls for nothing. But if you want proofs of me in that area you have them here.
And my first answer from this topic is about your anti cheat and how it affects players and the fact that is a rootkit.
Peace, tag me only when you do real perf tests on rendering, not 20 characters or 1000 mobs without names
