*Link download:
cmd_emotion.cpp in (do_emotion) inainte de for (i = 0; *emotion_types.command != '\n'; ++i) adaugi:
#ifdef SKILL_WHEN_EMOTIONS_DISABLE
int skill_restrict[] = {3, 4, 34, 63, 64, 65, 78, 79, 94, 95, 96, 109, 110, 111};
for (int i = 0; i < _countof(skill_restrict); i++)
{
ch->RemoveAffect(skill_restrict[i]);
}
#endif
#define SKILL_WHEN_EMOTIONS_DISABLE // Skills disabled when using animation