Just a small fix, nothing big.
Some of you have probably noticed that certain assets, like tents or other thin textures, can sometimes flicker. This fix resolves that issue.
like here:
to:
I've already fixed it for a few people on request. It usually happens after integrating Dynamic Shadows or upgrading to a DX9+ client.
The fix below is for DX11+. If you're still using DX9, feel free to use AI to adapt it. If you manage to get it working, please share your DX9 version with the community so others can benefit as well.
The implementation for DX9 should be very similar, so adapting it shouldn't require many changes.
No support for this one.


la acest mesaj și conținutul se va afișa automat.


