Membru Ucenic
Membru Ucenic
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Membru din: 10 Mai 2026, 14:20
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  • Status: Pierd vremea ^.^
  • Regat: Shinsoo
  • Medalii

    "The majority of this project was developed with the assistance of Gemini."

    "The one who is offended is more lacking in spiritual maturity than the one who offends."

    Code:
    >preprocessorx86.exe ListCommands
    
      The Granny Preprocessor supports the following 71 commands.
      Note that a '*' following a command name indicates that it is batchable.
    
     AddTextTrack                 * : Add text_tracks from the command line
     AddTexture                     : Adds a texture to the file specified with '-database'
     BindMeshes                   * : Combines root level elements of the granny_file_info
     BonesPerMesh                 * : Limits meshes to the number of bones specified with "-bonelimit N"
     BoundsCalc                     : Demonstrates Computing mesh bounds for an animation
     BoundStateMachine              : Updates the specified file to the current file format (GR2 or GSF).
     ChangeGSFSources               : Alters the GR2 source references in the specified GSF file.
     CleanMaterials               * : Removes unreferenced materials from the file
     CombineElements                : Combines root level elements of the granny_file_info
     CombineRigidMeshes           * : Combines rigid meshes sharing a material into skinned meshes
     Compress                     * : Compresses the input file using BitKnit2
     CompressBitKnit                : Compresses the input file using BitKnit
     CompressBitKnit2               : Compresses the input file using BitKnit2
     CompressOodle1                 : Compresses the input file using the old, slower Granny compression format.
     CompressVertSample           * : Compress normals and texture coordinates
     Create16BitTexCoords         * : Creates 16-bit texture coordinates
     CreateFileDB                   : Creates a database (-output) with the input files from -filespec
     Decompress                   * : Removes any compression on the input file
     DecompressTextures           * : Convert all textures to raw RGB formats
     DumpMeshTexture                : Dumps a .GR2 file with meshes as OBJ files, textures as BMP.
     ExampleSetVertFormat           : Sets the format of any skinned meshes to granny_pwnt3232_vertex
     ExtractStrings                 : Creates or updates a string_database with the input files' strings (use -database to specify)
     FilterMeshesOnColor          * : Filter triangles and vertices based on a color mask
     FilterTriangles              * : Removes triangles from the file that fail a predicate
     FilterVectorTracks           * : Removes tracks that don't string(s) specified with -filter.
     GenerateMipmaps              * : Generates mip series for the textures in the specified file
     GenerateTangents             * : Generates tangents for the meshes in the specified file
     KillUncommonData             * : Removes data mostly useful in toolchains rather than the runtime to save space
     ListCommands                   : Lists all of the commands supported by the preprocessor
     LODCalc                        : Computes LOD values for an animation
     MakeSPUAnimation               : Convert a normal Granny animation into an animation that SPUs can sample.
     MarkAnimRetarget             * : Adds info to the extended data for this anim saying it should be retargeted at the leaf anim level of gstate
     MergeRigidMeshes             * : Merges compatible rigid meshes into a single object
     MergeSkinnedMeshes           * : Merges compatible skinned meshes into a single object
     MergeTrackGroups               : Given two animations, replace transform tracks in the first with matching tracks from the second
     MeshIndices16Bit             * : Converts Meshes to 16-bit indices where possible (i.e, vert counts of less than 65536)
     ModelMeshBounds              * : Attach bounding volume information for the model's meshes
     MoveMeshesToOrigin           * : Zeros the starting position of any meshes referenced by a model with a non-identity InitialPlacement
     OBJImport                      : Tries to import a single mesh from an OBJ format file
     OverrideSkeletonLOD          * : Alters the LOD specification of the models in a granny file
     PlatformConvert              * : Converts the file to the specified platform.
     RebaseTextureFiles           * : Makes any absolute textures relative to a basepath, if possible
     RecompressAnims              * : Convert keyframe curves to compressed curves
     RefreshGSFSpecs                : Updates the GR2 references in the specified GSF file.
     RemapStrings                   : Remaps the strings in the given file to the input string_database (use -database to specify)
     RemoveAllNamespaces          * : Removes all Maya namespaces from animation/model/skeleton entries
     RemoveElements               * : Removes granny_file_info members specified by "-remove Name" k/v pairs
     RemoveLongPaths              * : Removes Maya path notations (for certain unusual circumstances)
     RemoveNamespace              * : Removes a Maya namespace prefix string from animation/model/skeleton entries
     RemoveTextTracks             * : Removes any text tracks contained in the file
     RemoveUnboundTransformTracks   : Given a model file and an animation file, strips tracks that cannot affect the bound meshes
     RemoveUnchangingTracks         : Removes constant tracks from an animation that are the same as the base pose of the model
     RemoveVectorTracks           * : Removes any vector tracks contained in the file
     RenameElement                * : Renames granny_file_info members specified by "-rename Name[idx]"
     ResectionFile                  : Restores default sectioning to the Granny file
     ResetAnimationEvents           : resets all animation nodes events to none.
     RestoreTypeTree                : Puts a type tree back in a GR2 file
     RunBatch                       : Runs a batch of preprocessor commands (specify with -batch <file>)
     SetFileAlignment               : Sets the file's on disk alignment to the value specified with "-align".
     SetInternalAlignment           : Sets the file's section alignment. (Specify with -align, name sections with -section.)
     StripImages                  * : Remove all pixel data from textures, leaving the file reference only.
     ThresholdVectorTrack         * : Make text_tracks from vector_tracks
     TouchVersion                   : Updates the specified file to the current file format (GR2 or GSF).
     TransformFile                * : Converts to a consistent coordinate system.
     TranslationBounds            * : Attached bounds information for the input animation
     Version                        : Prints the version and library information for the preprocessor
     VertexCacheOptimize          * : Optimizes the mesh order for a wide array of vertex cache architectures
     WarnCRCMismatch                : Warns (and returns failure) if any AnimCRC mismatches are found.
     WarnScaleShear                 : Warns (and returns failure) if any components with non-identity scale/shear are found
     WriteRawFile                   : Write a raw file (possibly in big endian form)
     WriteRawFileSidecar            : Write a raw file with sidecar data for pointer size correction
    
    

    https://www.mediafire.com/file/sxdwm6l0 ... r.zip/file

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