Exemplu: Daca ai costume din acelasi set (frizura + costum + skin) vei primi +x% bonus.
Bonusurile apar ca affect in colt stanga sus.
*Poze / Video (obligatoriu):
*Link download:
Nu aveţi permisiunea de a vizualiza fişierele ataşate acestui mesaj.
Ultima oară modificat 25 Oct 2025, 16:37 de către SCOOB, modificat 1 dată în total.
Motiv: link de download actualizat
Link actualizat!metin2devtest scrie: ↑Invalid link!
Nu aveţi permisiunea de a vizualiza fişierele ataşate acestui mesaj.
if app.ENABLE_SET_ITEM and affect == chr.NEW_AFFECT_SET_ITEM:
image.SetClock(False)
image.UpdateSetItemDescription(affect)
elif affect == chr.NEW_AFFECT_EXP_BONUS_EURO_FREE or\
affect == chr.NEW_AFFECT_EXP_BONUS_EURO_FREE_UNDER_15 or\
self.INFINITE_AFFECT_DURATION < duration:
image.SetClock(FALSE)
image.UpdateDescription()
elif affect == chr.NEW_AFFECT_AUTO_SP_RECOVERY or affect == chr.NEW_AFFECT_AUTO_HP_RECOVERY:
image.UpdateAutoPotionDescription()
elif app.ENABLE_SNOWFLAKE_STICK_EVENT and affect == chr.NEW_AFFECT_SNOWFLAKE_STICK_EVENT_SNOWFLAKE_BUFF:
image.SetClock(False)
image.UpdateSnowflakeStickEventSnowflakeBuffDescription()
else:
image.UpdateDescription()PyDict_SetItem(poDict, Py_BuildValue("i", PointTypeToApplyType(it.wApplyOn)), Py_BuildValue("i", it.lApplyValue));PyDict_SetItem(poDict, Py_BuildValue("i", PointTypeToApplyType(it.bPointIdxApplyOn)), Py_BuildValue("i", it.lApplyValue));AddAffect(AFFECT_SET_ITEM, aApplyInfo[kSetBonus.first].wPointType, kSetBonus.second, 0, INFINITE_AFFECT_DURATION, 0, true, true);AddAffect(AFFECT_SET_ITEM, aApplyInfo[kSetBonus.first].bPointType, kSetBonus.second, 0, INFINITE_AFFECT_DURATION, 0, true, true);Nu aveţi permisiunea de a vizualiza fişierele ataşate acestui mesaj.