AutoHunt only in python. Poate fi dezvoltat pe mai departe, are nevoie de improvements. L-am trimis cuiva acum ceva timp pentru o parere si deja il vazusem implementat pe undeva

The main function (auto-hunt) has the following:
Get the targetsVIDs and make a list of them.
Starts to move to the first target from the list.
Once is below range 300 form the target is starting its attack state.
When the attack state is occurring, it gets the degrees to face the target (to not just "hold space" going to nowhere)
If the user is still above a specific distance from the target after a custom time, its considered stuck so, a "dodge" function is called, appealing random directions to be made for 10 seconds.
Auto-Potions and Bravery Cape:
When the user gets below X % HP / Mana, the potions are used - custom percentage.
For Bravery Cape, after a custom time, it uses the item IF you have it in the inventory. (same with the potions, of course)
Auto Respawn:
-
AFK FARM:
Basically, a truly "HOLD SPACE" function.
Auto-Skills:
The skills set are only those that have duration.
Custom time to activate them (after X seconds)
If you are mounted, the "system" checks that and dismount you, use the skill and mount you back.
Retarget Skills:
Since I've used the most part of the Auto-skills methods from the m-hack, I didn't bothered to fix a detail: Every time, when you open the system window, the Shaman Buff skills are displayed by default (only the images of course) so I've just made a buton to refresh that and to cure my OCD regarding how the buttons are arranged.
Force Close:
app.close
Weather / Camera View:
The hack had a function regarding camera view and some weather stuff. Was funny and I keep it. modified it a bit and I like it. Maybe, if I have time in the future, I can develop it further and MAYBE I can make some Cinematic functions with it? Just dreaming rn.
*Poze / Video (obligatoriu):
E dezvoltat dintr-un hack foarte vechi, curatat cat s-a putut, rescris (UI si auto atack functions) si schimbat foarte multe lucruri
