Mai jos vei afla cum sa scoti bonusul de damage de la Poly (atunci cand esti transformat)
*Link download / Code:
Deschidem char.cpp si cautam functia:
Code:
void CHARACTER::ComputeBattlePoints()Code:
if (IsPolymorphed())
{
DWORD dwMobVnum = GetPolymorphVnum();
const CMob * pMob = CMobManager::instance().Get(dwMobVnum);
int iAtt = 0;
int iDef = 0;
if (pMob)
{
iAtt = GetLevel() * 2 + GetPolymorphPoint(POINT_ST) * 2;
// lev + con
iDef = GetLevel() + GetPolymorphPoint(POINT_HT) + pMob->m_table.wDef;
}
SetPoint(POINT_ATT_GRADE, iAtt);
SetPoint(POINT_DEF_GRADE, iDef);
SetPoint(POINT_MAGIC_ATT_GRADE, GetPoint(POINT_ATT_GRADE));
SetPoint(POINT_MAGIC_DEF_GRADE, GetPoint(POINT_DEF_GRADE));
}
else if (IsPC())

la acest mesaj și conținutul se va afișa automat.

