Aici aveti "imbunatatirea" noua de la Oficial. (update v26.0.5)
Este vorba despre Damage Renewal - unde apar niste icon-uri atuncic and dai critica / patrunzatoare / block / etc.
Va las un GIF mai jos ca sa vedeti despre ce e vorba.
Features:
- When you recieve damage and is 0 it will print MISS
- New icons for critical/penetrate/crit+pene mix/block/dodge
- All damage is rendered last in the pipeline so it's printed above all other game objects (before interface)
Notes:
- inside the .mse there is a new (to me) variable called "StaticRotation" that I didn't reverse yet
- the "EnableFrustum" variable I think it was added some versions ago so I didn't place it under this feature flag
- the "RecvDamageInfoPacket" have more info in the official binary (auto attack system). I only kept the relevant parts for these changes
*Poze / Video:
*Link download / Code:
*Link scanare VirusTotal (obligatoriu):


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