Lucrăm la îmbunătățirea site-ului! Este posibil ca unele module să nu funcționeze corect!
1 mesaj
Avatar utilizator
Administrator
  • Administrator

    Autor subiect

  • Mesaje: 2,607
  • Reacții: 29013
  • Mesaje utile: 17
  • Status: Pierd vremea ^.^
  • Server: Saga2 - Soon
  • Regat: Jinno
  • Discord: [Vezi ID]
  • Contact:
    Avatar utilizator
    Administrator

    Autor subiect

    Administrator
    *Descriere:

    Va las si voua Serverfiles Overfall2 Full, cu surse, cython si ce mai trebuie.

    Nu stiu ce e de capul lui, recomand doar pentru resurse!

    Gasiti o gramada de lucruri in el, va las locale_inc.h si services.h:

    Locale_inc.h:
    Code:
    #define LOCALE_SERVICE_SINGAPORE
    #define ENABLE_COSTUME_SYSTEM
    #define ENABLE_ENERGY_SYSTEM
    #define ENABLE_DRAGON_SOUL_SYSTEM
    #define ENABLE_NEW_EQUIPMENT_SYSTEM
    
    #define __USE_CYTHON__
    
    #define VERSION 1000
    #define OVERFALL2_VERSION 27
    
    /// Login UI ------------------------
    // Server Select Renewal (08.09.2018)
    #define ENABLE_SERVER_SELECT_RENEWAL
    #define ENABLE_CHANNEL_LIST
    #define LOGIN_COUNT_DOWN_UI_MODIFY
    /// ---------------------------------
    
    /// OSP.TMP_WORK
    #define ENABLE_PARTY_CHALLENGE_SYSTEM // Party challenge
    #define ENABLE_SECONDARY_ACCE_COSTUME_SYSTEM // Acce costume
    /// /// /// /// /// /// /// /// /// ///
    
    /// OSP.WORK
    #define ENABLE_678TH_SKILL // New 678th skills
    #define ENABLE_MINI_GAME_OKEY // Mini game rumi (okey)
    #define ENABLE_MINI_GAME_CATCH_KING // Mini game catch king
    #define ENABLE_EXTEND_INVEN_SYSTEM // Extended inventory pages (4)
    #define ENABLE_ENVIRONMENT_EFFECT_OPTION // Environment options
    #define ENABLE_TAB_NEXT_TARGET // Enable next target on key tab
    #define ENABLE_ITEM_DROP_RENEWAL // Renewal of item drops with color effect
    #define ENABLE_SEND_TARGET_INFO // Monsters information
    #define ENABLE_OFFLINE_SHOP_SYSTEM // Offline private shop
    #define ENABLE_SPECIAL_INVENTORY_SYSTEM // Special inventory
    #ifdef ENABLE_SPECIAL_INVENTORY_SYSTEM
    	#define ENABLE_EXTEND_SPECIAL_INVEN_SYSTEM
    #endif
    #define ENABLE_AUTO_REFINE // Auto refinement option
    #define ENABLE_NEW_BLEND_AFFECT // New blend affects with icon
    #define ENABLE_AFK_SYSTEM // Away from keyboard monetizing
    #define ENABLE_12ZI // 12ZI mission notice (without dungeon)
    #define ENABLE_DUNGEON_INFO_SYSTEM // Dungeon informations
    #define ENABLE_GENDER_ALIGNMENT // Gender alignment (m, f)
    #define ENABLE_NEW_DROP_DIALOG // New drop dialog with remove item option
    #define ENABLE_GUILD_LEADER_GRADE_NAME // Shows guild leader grade name on text tail
    #define ENABLE_MESSENGER_GM // Messenger gm list
    #define ENABLE_MESSENGER_BLOCK // Messenger block
    #define ENABLE_QUIVER_SYSTEM // Quiver
    #define ENABLE_NEW_USER_CARE // User care
    #define ENABLE_SWAP_SLOT_SYSTEM // Swap item slot
    #define ENABLE_CHANGE_LOOK_SYSTEM // Change look of item
    #define ENABLE_HIDE_COSTUME_SYSTEM // Hide costume parts
    #define ENABLE_REFINE_FAIL_TYPE // Extended refine fail message
    #define ENABLE_GACHA // ENABLE_BOSS_BOX Gacha boxes (x use time)
    #define ENABLE_ELEMENT_ADD // Monsters element
    #define ENABLE_TEXT_IMAGE_LINE // Image in text line
    #define ENABLE_PENDANT // Talismans of elements
    #define ENABLE_GROWTH_PET_SYSTEM // Growth pet system w/ item type
    #define ENABLE_IMAGE_SCALE // Image box scaling
    #define ENABLE_SWITCH_BOT // Switch bot
    #define ENABLE_SPECIAL_PVP_DUEL_OPTION // Special PvP duel with arguments (without critcal, penetration, posion and others...)
    #define ENABLE_EMOTION_HIDE_WEAPON // Hide weapon while acting emotions
    #define ENABLE_LOADING_TIP // Show loading tip
    #define ENABLE_SOUL_BIND_SYSTEM // Soul bind items
    #define ENABLE_QUEST_RENEWAL // Quest page renewal
    #define ENABLE_DISABLE_SOFTWARE_TILING // Disable software tiling
    #define ENABLE_GRAPHIC_ON_OFF // System graphic options
    #define ENABLE_EXTENDED_BLEND_AFFECT // Extended blend item affect
    #define ENABLE_BUFFER_SYSTEM // Personal Shaman buffer (supporter)
    #define ENABLE_MOVE_CHANNEL // Move game channel
    #define ENABLE_MAILBOX_SYSTEM // Mail box system
    #define ENABLE_GUI_SELECT // Select alternative GUI
    #define ENABLE_QUICK_PICKUP // Fast pickup close items
    #define ENABLE_SHOPEX_RENEWAL // ShopEX renewal
    #define ENABLE_SOUL_SYSTEM // Soul system
    #define ENABLE_SKILL_COLOR_SYSTEM // Skill color
    #define ENABLE_DS_GRADE_MYTH // Dragon soul mythical grade
    #define ENABLE_PRIVATE_SHOP_SEARCH_SYSTEM // Private shop search
    #define ENABLE_DSS_ACTIVE_EFFECT_BUTTON // Dragon soul active effect button
    #define ENABLE_DSS_EXTENDED_RECHARGE // Dragon soul extended recharge
    #define ENABLE_EXTENDED_ITEM_COUNT // Extend the amount of items
    #define ENABLE_ITEM_SOCKET5 // Extend item sockets
    #define ENABLE_STONE_OF_BLESS // Stone of bless (refinement item)
    #define ENABLE_DICE_SYSTEM // New dice system
    #define ENABLE_DS_SET // Dragon soul table handling
    #define ENABLE_MULTI_LANGUAGE_SYSTEM // Multi language system
    #if defined(ENABLE_MULTI_LANGUAGE_SYSTEM)
    	/*brief: Remove only visual part of multi language;
    			The default language are setuped in Locale.cpp (void LocaleService_LoadConfig(const char* fileName))
    	*/
    	#define REMOVE_MULTI_LANGUAGE_SYSTEM
    #endif
    /// /// /// /// /// /// /// /// /// ///
    #define ENABLE_LOAD_PROPERTY
    /// WJ_WORK
    #define WJ_NEW_USER_CARE // Save user options
    #define WJ_SHOW_MOB_INFO // Show monsters level & aggressive flag
    #define WJ_ENABLE_PICKUP_ITEM_EFFECT // Pickup item effect
    #define WJ_ENABLE_TRADABLE_ICON // Block un-tradable items
    #define WJ_MULTI_TEXTLINE // Multi textline
    /// /// /// /// /// /// /// /// /// ///
    
    /// Costume Systems
    #define ENABLE_MOUNT_COSTUME_SYSTEM // Mount costume
    #define ENABLE_ACCE_COSTUME_SYSTEM // Acce costume
    #define ENABLE_WEAPON_COSTUME_SYSTEM // Weapon costume
    #define ENABLE_COSTUME_ATTR_SYSTEM // Costume attributes
    /// /// /// /// /// /// /// /// /// ///
    
    /// Fixes & Others
    #define ENABLE_FOG_FIX // Fog fix for new environment effect
    #define ENABLE_EFFECT_CAMERA_VIEW_FIX // Effect camera view fix
    #define REMOVE_SAFEZONE_COLLISION // Remove npc collision in safe zone.
    #define REMOVE_SHOP_COLLISION // Remove shop collision
    #define REMOVE_HORSE_COLLISION // Remove horse collision
    #define REMOVE_PET_COLLISION // Remove pet collision
    #define REMOVE_MOUNT_COLLISION // Remove mount collision
    #define REMOVE_OX_PLAYER_COLLISION // Remove player collision in ox event map
    #define DISABLE_SEND_SEQUENCE // Disable send sequence
    #define DISABLE_INDEX_FILE // Disable index file from client
    // #define ENABLE_MD5_FILE_CHECK // Enable MD5 file check from client
    #define ENABLE_ETER_PACK_OBSCURING // Enable EterPack key obscuring (hide heys from binary)
    #define ENABLE_CONFIG_MODULE // Enable configuration module for saving settings
    #define ENABLE_IMPROVED_LOGOUT_POINTS // Enable improved logout points which shows the last player status points and parts on intro select
    #define _DOUBLE_RECV_BUFFER_
    #define ENABLE_PINGTIME //Enable ping trace
    #define LIMIT_WINDOWS_RECT //Enable limit rect movable windows 
    #define ENABLE_BADGE_NOTIFICATION_MANAGER //Badge notification
    #define ENABLE_EXPRESSING_EMOTION_RENEW // Special actions
    #define ENABLE_MAP_PERFORMANCE
    /// /// /// /// /// /// /// /// /// ///
    
    
    /// ###Overfall2 - Work
    #define ENABLE_NEW_PRIVATE_SHOP_SEARCH_SYSTEM // new private shop search
    #define ENABLE_PREMIUM_MEMBERS //enable overfall premium members
    #define ENABLE_SWITCHBOT //switchbot system
    #define ENABLE_NEW_REGIST_PLAYER_INFO //Monster killed etc info
    #define RENEWAL_DEAD_PACKET
    #define ENABLE_NEW_GYEONGGONG_SKILL
    #define ENABLE_NEW_PASSIVE_SKILLS
    #define ENABLE_NEW_ECLIPSE_ELIXER
    #if defined(ENABLE_NEW_ECLIPSE_ELIXER)
    	#define ECLIPSE_ELIXER_VNUM	40002
    #endif
    #define CEF_BROWSER // CEF Browser
    #define FIX_STEALTH_AUTO_ATTACK
    #define ENABLE_DRAGON_SOUL_RENEW
    #define ENABLE_CUBE_RENEWAL
    #define ENABLE_MAINTENANCE_SYSTEM
    #define ENABLE_NEW_EXCHANGE_WINDOW
    #define ENABLE_PLAYER_PER_ACCOUNT5 // Enable 5 players per account
    #define ENABLE_EXTENDED_SELL
    #define TRADE_BONUS_COSTUME
    #define __ENABLE_SHAMAN_ATTACK_FIX__
    #define ENABLE_ANTI_MULTIPLE_FARM
    #define __ENABLE_VALENTINE_EVENT__
    /// /// /// /// /// /// /// /// /// ///
    
    /// ###Dungeons
    #define ENABLE_GUILD_DRAGONLAIR_SYSTEM // Guild dragon lair dungeon
    #ifdef ENABLE_GUILD_DRAGONLAIR_SYSTEM
    	#define ENABLE_GUILD_DRAGONLAIR_PARTY_SYSTEM
    	#define GUILD_DRAGONLAIR_STONE 6118 // Guild dragon lair statue vnum
    #endif
    /// /// /// /// /// /// /// /// /// ///
    
    /// ###New currency
    #define ENABLE_BLUE_AND_REG_GAYA //Enable blue and red gaya
    /// /// /// /// /// /// /// /// /// ///
    
    
    /// ###Others - API
    #define ENABLE_DISCORD_RPC
    Service.h:
    Code:
    #ifndef __INC_SERVICE_H__
    #define __INC_SERVICE_H__
    
    #define OVERFALL2_VERSION 27
    
    #define _IMPROVED_PACKET_ENCRYPTION_
    #define __PET_SYSTEM__
    #define __UDP_BLOCK__
    
    /// SEQ.RE
    #define __DISABLE_SEND_SEQUENCE__
    #define __FIX_PRO_DAMAGE__
    /// /// /// /// /// /// /// /// /// ///
    
    /// OSP_WORK
    #define __SWAP_ITEM_SYSTEM__ // Swap items between inventory slots
    #define __SORT_INVENTORY_ITEMS__ // Sorts all inventory items
    #define __ITEM_DROP_RENEWAL__ // Item drop renewal
    #define __INVENTORY_4PAGES__ // 4 inventory pages
    #define __SPECIAL_INVENTORY_SYSTEM__ // Special inventory
    #ifdef __SPECIAL_INVENTORY_SYSTEM__
    	#define ENABLE_EXTEND_SPECIAL_INVEN_SYSTEM
    #endif
    #define __MINI_GAME_OKEY__ // Mini game okey/runi
    #define __MINI_GAME_CATCH_KING__ // Mini game catch king
    #define __SEND_TARGET_INFO__ // Monster target information
    #define __SEND_TARGET_ELEMENT__ // Target element
    #define __7AND8TH_SKILLS__ // 7 and 8th skill
    #define __NEW_BLEND_AFFECT__ // New blend affect
    #define __12ZI_NOTICE__ // 12ZI mission notice
    #define __NEW_DROP_DIALOG__ // New drop dialog with remove item option
    #define __GUILD_LEADER_GRADE_NAME__ // Shows guild leader grade name on text tail
    #define __MESSENGER_BLOCK_SYSTEM__ // Messenger block list
    #define __MESSENGER_GM__ // Messenger gm list
    #define __QUIVER_SYSTEM__ // Ninja quiver
    #define __IGNORE_LOW_POWER_BUFF__ // Ignore low power buff
    #define __CHANGE_LOOK_SYSTEM__ // Change look of item
    #define __HIDE_COSTUME_SYSTEM__ // Hide costume part
    #define __OFFLINE_PRIVATE_SHOP_SYSTEM__ // Offline private shop
    #ifdef __OFFLINE_PRIVATE_SHOP_SYSTEM__
    #define __OFFLINE_SHOP_PID_MAP_GUESTS__ //Use pid for save informations about guest players
    #endif
    #define __DUNGEON_INFO_SYSTEM__ // Dungeons informations
    #define __GENDER_ALIGNMENT__ // Gender alignment
    #define __REFINE_FAIL_TYPE__ // Extended refine fail message
    #define __GACHA_SYSTEM__ // Gacha boxes (x use time)
    #define __ELEMENT_SYSTEM__ // Elements of monsters and pendants
    #define __PENDANT_SYSTEM__ // Talismans of elements
    #ifdef __PENDANT_SYSTEM__
    	#define __PENDANT_ATT_LIMIT__ // Limit attributes on pendant
    #endif
    #define __EXTENDED_ITEM_AWARD__ // Extended item award
    #define __GROWTH_PET_SYSTEM__ // Growth pet system
    #define __SPECIAL_PVP_DUEL_OPTION__ // Special PvP duel with arguments (without critcal, penetration, posion and others...)
    #define __FLAG_IMAGE_SHOUT_LINE__ // Display's kingdoom flag in shout line
    #define __SOUL_BIND_SYSTEM__ // Soul bind items
    #define __QUEST_RENEWAL__ // Quest renewal with categories
    #define __AUTO_BLEND_AFFECT__ // Auto blend item affect
    #define __BUFFER_SYSTEM__ // Personal Shaman buffer (supporter)
    #define __ANTI_EXP_RING__ // Anti experience ring
    #define __MOVE_CHANNEL__ // Move channel system
    #define __MAILBOX_SYSTEM__ // Mail box system
    #define __SHOPEX_RENEWAL__ // ShopEX renewal
    #ifdef __SHOPEX_RENEWAL__
    #define __SHOPEX_TAB4__ // ShopEX 4 tabs
    #endif
    #define __SOUL_SYSTEM__ // Soul system
    #define __SKILL_COLOR_SYSTEM__ // Skill color system
    #define __DS_GRADE_MYTH__ // Dragon soul mythical grade
    #define __PRIVATE_SHOP_SEARCH_SYSTEM__ // Search private shop items
    #ifdef __PRIVATE_SHOP_SEARCH_SYSTEM__
    	#define __PRIVATE_SHOP_SEARCH_NEED_ITEM__ // Require special search item
    #endif
    #define __EXTENDED_DSS_RECHARGE__ // Dragon soul extended recharge
    #define __EXTENDED_ITEM_COUNT__ // Extend the amount of items
    #define __ITEM_SOCKET5__ // Extend item sockets
    #define __EXTENDED_BLEND__ // Extened blend affect
    #define __STONE_OF_BLESS__ // New refine item
    #define __DICE_SYSTEM__ // New dice system
    #define __DS_SET__ // Dragon soul handle bonus
    #define __MULTI_LANGUAGE_SYSTEM__ // Multi language system
    #if defined(__MULTI_LANGUAGE_SYSTEM__)
    	#define __REMOVE_MULTI_LANGUAGE_SYSTEM__
    #endif
    #define _IMPROVED_LOGOUT_POINTS_ // Improved update packet on logout
    /// /// /// /// /// /// /// /// /// ///
    
    /// WJ_WORK
    #define __WJ_SHOW_MOB_INFO__ // Show monster aggregate flag and level
    #define __WJ_PICKUP_ITEM_EFFECT__ // Pickup item effect
    /// /// /// /// /// /// /// /// /// ///
    
    /// COSTUME_SYSTEM
    #define __MOUNT_COSTUME_SYSTEM__ // Mount costume system
    #define __ACCE_COSTUME_SYSTEM__ // Sash costume system
    #define __WEAPON_COSTUME_SYSTEM__ // Weapon costume system
    #define __COSTUME_ATTR_SYSTEM__ // Costume attribute switchers
    /// /// /// /// /// /// /// /// /// ///
    
    /// OVERFALL2 WORK
    #if defined(__SPECIAL_INVENTORY_SYSTEM__)
    #define __RENEWAL_SAFEBOX_MALL__ //Open safebox in special inventory
    #endif
    #define __GEM_AND_RED_GEM_SYSTEM__ // Gaya and blue gaya
    #define __NEW_PRIVATE_SHOP_SEARCH_SYSTEM__ // new private shop search
    #define __ENABLE_PREMIUM_MEMBERS__ //premium members system
    #define ENABLE_SWITCHBOT //switchbot
    #define __NEW_REGIST_PLAYER_INFO__ //Quantida de players mortos, monstros etc
    #define RENEWAL_DEAD_PACKET
    #define ENABLE_NEW_GYEONGGONG_SKILL //Ponto explusivo na rapidez do ninja arco
    #define __NEW_PASSIVE_SKILLS__
    #define __NEW_ECLIPSE_ELIXER__
    #ifdef __EXTENDED_ITEM_AWARD__
    	#define USE_ITEM_AWARD_CHECK_ATTRIBUTES // c++11 or higher
    #endif
    #define __ENABLE_REWORK_SHOP_QUEST__
    #define __DRAGON_SOUL_RENEW__ //Drop das lascas nas metins, etc
    #define ENABLE_CUBE_RENEWAL
    #define ENABLE_EXTEND_INVEN_SYSTEM
    #define ENABLE_MAINTENANCE_SYSTEM
    #define __NEW_EXCHANGE_WINDOW__
    #define __PLAYER_PER_ACCOUNT5__ // Enable 5 players per account
    #define __TRADE_BONUS_COSTUME__
    #define ENABLE_ANTI_MULTIPLE_FARM
    #define __NEW_LOGS__
    #define __ENABLE_VALENTINE_EVENT__
    /// /// /// /// /// /// /// /// /// ///
    
    /// ###Dungeons
    #define __TEMPLE_OCHAO__ // Temple of the Ochao
    #ifdef __TEMPLE_OCHAO__
    	#define TEMPLE_OCHAO_MAP_INDEX 353
    	#define TEMPLE_OCHAO_GUARDIAN 6405
    	#define TEMPLE_OCHAO_PORTAL 20415
    #endif
    
    #define __EREBUS_DUNGEON__ // Erebus dungeon
    #ifdef __EREBUS_DUNGEON__
    	#define EREBUS_FINAL_BOSS 6192
    	#define EREBUS_HEALER 6409
    #endif
    
    #define __GUILD_DRAGONLAIR_PARTY_SYSTEM__ // Guild dragon lair party system
    #ifdef __GUILD_DRAGONLAIR_PARTY_SYSTEM__
    	#define __GUILD_DRAGONLAIR__ // Guild dragon lair dungeon
    	#ifdef __GUILD_DRAGONLAIR__
    		#define GUILD_DRAGONLAIR_DESTROY_STATUE_GM
    		#define GUILD_DRAGONLAIR_LAZER_EFFECT_75HP
    		#define GUILD_DRAGONLAIR_LAZER_EFFECT_50HP
    	#endif
    #endif
    /// /// /// /// /// /// /// /// /// ///
    
    /// ###Removed systems
    // #define __GPET_CACHE_SYS__ // Caching for Growth Pet System
    
    // #define __USE_SINGLE_ADD_ATTRIBUTE__ // Use single add attribute
    
    // #define __WARP_TO_VILLAGE_HOT_KEY__ // Warp to village
    
    // #define __CHEQUE_SYSTEM__ // Won
    
    // #define __GEM_SYSTEM__ // Gem
    // #if defined(__GEM_SYSTEM__)
    	// #define __GEM_MARKET_SYSTEM__ // Gem Market
    // #endif
    
    // #define __TOKEN_CURRENCY__ // Token (Remove)
    // #define __EXPRESSING_EMOTIONS__ // Special actions & emotions
    // #define __EXTENDED_COSTUME_RECHARGE__ // Costume extended recharge
    /// /// /// /// /// /// /// /// /// ///
    #endif
    
    
    *Poze / Video (obligatoriu):
    Serverfiles Overfall2 FULL - Mesaj 1 - Imagine 6
    Serverfiles Overfall2 FULL - Mesaj 1 - Imagine 1
    Serverfiles Overfall2 FULL - Mesaj 1 - Imagine 5
    Serverfiles Overfall2 FULL - Mesaj 1 - Imagine 4
    Serverfiles Overfall2 FULL - Mesaj 1 - Imagine 3
    Serverfiles Overfall2 FULL - Mesaj 1 - Imagine 2
    *Link download:

    Conținut: Ascuns
    Motiv: Trebuie să reacționezi la mesaj pentru a vedea conținutul.


    *Date (mysql/vdi/ingame):

    Sursa game se compileaza cu : Clang Devel
    Sursa Binary se compileaza cu : c++17 (Visual Studio 2019/2022)
    Mysql 5.6
    Versiune FreeBSD : 12.1

    Cum descarc de pe TeraBox?

    • Este asemănător cu Mega.nz
    • Instalați-vă clientul lor de Download de aici
    • Faceți-vă un cont (vă puteți loga cu Facebook / Google / etc)
    • Dacă nu vreți să descărcați clientul de Download, folosiți acest site
    • Gata! Acum puteți descărca resursele

    De ce folosim TeraBox?

    • Este gratuit
    • Primești 1TB de spațiu gratuit la orice cont creat!
    • Este ușor de folosit și varianta premium este foarte ieftină
    • Fișierele nu sunt șterse niciodată
    TeraBox logo
    Te asteptam si pe serverul de Discord :p - aici ne-am strans toata comunitatea de Metin2 din Romania.
    Link: https://discord.gg/Kr9nUpWa4X

    Suntem aproape 1000 membri! - Avem chat activ zilnic, support, cereri, resurse.



    See full signature

    📢 Resurse Metin2 Premium!

    Zeci de resurse Metin2 Premium - exclusive și 100% funcționale începând cu 15.99€!.

    Vezi resursele Cumpără premium
    Premium
    Premium
    Anunț

    Creează-ți un cont sau autentifică-te pentru a participa la discuție

    Trebuie să fii membru pentru a răspunde

    Creează-ți un cont

    Înregistrează-te și alătură-te comunității noastre

    Membrii pot crea subiecte noi și pot descărca resurse Metin2 Gratuit!


    Te poți înregistra rapid utilizând contul tău de Discord sau Github

    Înregistrare

    Autentifică-te

    Înapoi la “Serverfiles Resurse”

    Informații

    Utilizatori ce navighează pe acest forum: [HF]White, devlimit, iara0522, SpartanEver și 4 vizitatori