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  • Mesaje: 2,607
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  • Status: Pierd vremea ^.^
  • Server: Saga2 - Soon
  • Regat: Jinno
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    Administrator

    Autor subiect

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    *Descriere:

    Serverfiles Valiant - Full! Contine si VDI pe care puteti deschide serverul / compila sursele.

    Este un server PVM Mediu New School.

    Are o multime de resurse / sisteme / UI pe care le puteti extrage.

    *Poze / Video (obligatoriu):
    Serverfiles Valiant2 Full - Sute de resurse de "furat" - Mesaj 1 - Imagine 5
    Serverfiles Valiant2 Full - Sute de resurse de "furat" - Mesaj 1 - Imagine 4
    Serverfiles Valiant2 Full - Sute de resurse de "furat" - Mesaj 1 - Imagine 3
    Serverfiles Valiant2 Full - Sute de resurse de "furat" - Mesaj 1 - Imagine 2
    Serverfiles Valiant2 Full - Sute de resurse de "furat" - Mesaj 1 - Imagine 1
    *Link download:

    Serverfiles + Surse:

    Varianta de pe gdrive e plina de reclame de la un alt forum ratat, oamenii aia is disperati rau - au pus fisiere cu reclame in toate folderele din arhiva, recomand sa luati versiunea de pe terabox! Am sters eu fisierele alea.

    Conținut: Ascuns
    ⚠️ NU trebuie să răspunzi la subiect! Doar lasă un "Like" la acest post și conținutul se va afișa automat.

    Conținut: Ascuns
    ⚠️ NU trebuie să răspunzi la subiect! Doar lasă un "Like" la acest post și conținutul se va afișa automat.


    VDI:
    Conținut: Ascuns
    ⚠️ NU trebuie să răspunzi la subiect! Doar lasă un "Like" la acest post și conținutul se va afișa automat.

    Conținut: Ascuns
    ⚠️ NU trebuie să răspunzi la subiect! Doar lasă un "Like" la acest post și conținutul se va afișa automat.


    *Date (mysql/vdi/ingame):

    Freebsd: 13.2+
    Mariadb: 10.6.16
    pkg install python3
    Date MySQL (Navicat):
    Code:
    id: mdkc
    pw: Dev 
    Controls.h (define de pe client):
    Code:
    #pragma once
    /*
    __author__ = MDproject
    __discord__ = MDproject
    __project__ = MDproject
    */
    
    #define LOCALE_SERVICE_EUROPE																// Locale services set Europe
    #define ENABLE_ENERGY_SYSTEM																// Energy System
    #define ENABLE_DRAGON_SOUL_SYSTEM															// Dragon Soul System
    #define ENABLE_NEW_EQUIPMENT_SYSTEM															// Belt inventory system & rings
    #define ENABLE_PACK_GET_CHECK																// Pack check
    #define ENABLE_CANSEEHIDDENTHING_FOR_GM														// GM's can see everything including invisible
    #define ENABLE_PROTOSTRUCT_AUTODETECT														// Proto autodetect
    #define ENABLE_PLAYER_PER_ACCOUNT5															// Per player per accounts
    #define ENABLE_DICE_SYSTEM																	// Official Dice
    #define ENABLE_EXTEND_INVEN_SYSTEM															// 5 Pages Of Inventory
    #define ENABLE_LVL115_ARMOR_EFFECT															// 115 Level item armor effect
    #define ENABLE_SLOT_WINDOW_EX																// SlotWindow Ex
    #define ENABLE_EMOJI_SYSTEM																	// Emoji In Textline
    #define ENABLE_HIGHLIGHT_SYSTEM																// Hightlight Items
    #define ENABLE_WOLFMAN_CHARACTER															// Enable Wolfman
    #define ENABLE_TARGET_INFORMATION_SYSTEM													// Target Information System
    #define ENABLE_TARGET_INFORMATION_RENEWAL													// Target Information System
    #define ENABLE_SHOW_TARGET_HP																// Target HP Information
    #define ENABLE_ELEMENT_ADD																	// Target Element Information
    #define ENABLE_CHANNEL_SWITCH_SYSTEM														// Change channel System
    #define ENABLE_CHANNEL_INFO_UPDATE															// Channel Info update
    #define ENABLE_DROP_DIALOG_EXTENDED_SYSTEM													// Sell-Delete on ground System
    #define ENABLE_CUBE_RENEWAL_WORLDARD														// Offical Cube System
    #define ENABLE_SPECIAL_STORAGE																// Special Storage
    #define ENABLE_EXTENDED_COUNT_ITEMS															// Item count extended
    #define ENABLE_EXTENDED_YANG_LIMIT															// Yang limit extended
    #define ENABLE_QUEST_CATEGORY																// Official Quest Category
    #define ENABLE_OFFLINE_SHOP																	// Offlineshop Reworked
    #define ENABLE_SWITCHBOT																	// Serverside Switchbot
    #define ENABLE_CHEST_OPEN_RENEWAL															// Open Chest Renewal
    #define ENABLE_PLAYER_STATS_SYSTEM															// Character Stats
    #define ENABLE_GLOBAL_RANKING																// Global Ranking System
    #define ENABLE_POWER_RANKING
    #define ENABLE_MAGIC_REDUCTION_SYSTEM														// Magic Reduction Apply
    
    #define ENABLE_SKILLS_LEVEL_OVER_P															// Sage Skill and Legendary Skill
    #ifdef ENABLE_SKILLS_LEVEL_OVER_P
    #define DISABLE_LEGENDARY_SKILLS
    #endif
    
    #define ENABLE_PASSIVE_SKILLS																// New Passive Skills
    #define ENABLE_FAST_SOUL_STONE_SYSTEM														// Read Soulstone Fast System
    #define ENABLE_FAST_SKILL_BOOK_SYSTEM														// Read Book Fast System
    #define ENABLE_DISTANCE_SKILL_SELECT														// Ask skills if player is lv > 5
    #define ENABLE_SKILL_COLOR_SYSTEM															// Colored Skills
    
    #define ENABLE_CHAR_SETTINGS																// Character settings
    #define ENABLE_ITEM_TRANSACTIONS															// Item transactions
    #define ENABLE_FISHING_RENEWAL																// Official Fishing System
    #define ENABLE_PRESENT_NPC																	// Present NPC
    #define ENABLE_EVENT_MANAGER																// Event Manager
    #ifdef ENABLE_EVENT_MANAGER
    #define ENABLE_MINI_GAME_OKEY_NORMAL
    #define ENABLE_MINI_GAME_BNW
    #define ENABLE_MINI_GAME_CATCH_KING
    #endif
    
    #define ENABLE_ITEMSHOP																		// Ingame Itemshop
    #define ENABLE_MINING_RENEWAL																// Mining Renewal
    
    #define ENABLE_MULTI_LANGUAGE_SYSTEM														// Multi language system
    #define ENABLE_EXTENDED_WHISPER_DETAILS														// Extended whisper target information, created mainly for multi-language country flag but can be used for other information.
    
    #define ENABLE_LMW_PROTECTION																// Anti Cheat Solution
    #ifdef ENABLE_LMW_PROTECTION
    //#define AUTO_PATCH_PROTECTION
    #define AUTO_PATCH_COMMAND "ng6S&$'{cphv'9cM"
    
    #define ENABLE_BOT_CONTROL
    #endif
    
    #define ENABLE_ALIGNMENT_SYSTEM																// Alignment System
    #define ENABLE_EXTRA_APPLY_BONUS															// New apply bonuses
    
    #define ENABLE_DUNGEON_INFO																	// Dungeon Info
    #define ENABLE_DUNGEON_NOTIFICATION															//Dungeon notification
    
    #define ENABLE_WIKI																			// Ingame Wikipedia
    #if defined (ENABLE_WIKI) && defined(ENABLE_WOLFMAN_CHARACTER)
    //#define WIKI_WOLFMAN
    #endif
    
    #ifdef ENABLE_OFFLINE_SHOP
    #define ENABLE_SHOP_IN_CITIES																// Shop Entities in City
    #define ENABLE_LARGE_DYNAMIC_PACKET															// Package Limits are increased for offshop
    #define ENABLE_SHOP_SEARCH																	// OfflineShop Shop Search
    #define ENABLE_OFFLINE_SHOP_GRID															// OfflineShop Grid
    #define ENABLE_OFFLINESHOP_NOTIFICATION														// Offlineshop Notification
    #define ENABLE_SHOP_DECORATION																// Offlineshop Decoration
    #define ENABLE_OFFLINESHOP_EXTEND_TIME														// Extend shop time
    #define ENABLE_AVERAGE_PRICE
    #endif
    
    #define ENABLE_BIOLOG_SYSTEM
    #ifdef ENABLE_SPECIAL_STORAGE
    #define ENABLE_CHECK_IF_SAFEBOX_OPEN														// Checks safebox
    #define ENABLE_CHECK_IF_MALL_OPEN															// Checks Mall
    #endif
    
    #ifdef ENABLE_EXTENDED_COUNT_ITEMS
    #define MAX_COUNT DWORD// (uint16_t = 65535)
    #define SET_MAX_COUNT 2000
    #endif
    #define ENABLE_SOCKET_LIMIT_5											//Socket Limiti
    
    #define ENABLE_IN_GAME_LOG_SYSTEM															// Ingame Log System
    #define ENABLE_HWID																			// Hwid System
    #define ENABLE_NEW_PET_SYSTEM																// Level pet system
    #ifdef ENABLE_NEW_PET_SYSTEM
    #define ENABLE_PET_ATTR_DETERMINE															//Pet Efsunlama Ve Tip Belirleme
    #endif
    #define ENABLE_METIN_QUEUE
    /********************************************** End of General Defines **********************************************/
    
    /********************************************** Item Related Defines Start **********************************************/
    #define ENABLE_ANIMATION_WING																// Animation wing system
    #define ENABLE_COSTUME_SYSTEM																// Costume System
    #define ENABLE_ACCE_COSTUME_SYSTEM 															// Shoulder Sash Costume
    #define ENABLE_MOUNT_COSTUME_SYSTEM 														// Mount Costume
    #define ENABLE_PET_COSTUME_SYSTEM 															// Pet Costume
    #define ENABLE_WEAPON_COSTUME_SYSTEM 														// Weapon Costume
    #define ENABLE_USE_COSTUME_ATTR 															// Costume Item Attr
    #define ENABLE_DS_GRADE_MYTH 																// Myth DragonSoul Update
    #define ENABLE_DS_SET_BONUS 																// Dragon Soul Set Bonus
    #define ENABLE_AURA_SYSTEM																	// Aura System
    #define ENABLE_ITEMS_SHINING																// Shining Items
    
    #define ENABLE_MOUNT_SKIN																	// Mount Skin
    #define ENABLE_PET_SKIN																		// Pet Skin
    #define ENABLE_ACCE_COSTUME_SKIN															// Acce Costume Skin
    #define ENABLE_CROWN_SYSTEM																	// Crown part
    #define ENABLE_AURA_SKIN																	// Aura Skin
    
    #ifdef ENABLE_ACCE_COSTUME_SYSTEM
    	// #define USE_ACCE_ABSORB_WITH_NO_NEGATIVE_BONUS
    #endif
    
    #define ENABLE_ATTR_RARE_RENEWAL
    
    #define ENABLE_BOOSTER_ITEM
    #define ENABLE_PENDANT_ITEM
    #define ENABLE_GLOVE_ITEM
    #define ENABLE_RINGS
    #define ENABLE_DREAMSOUL
    #define ENABLE_NAMING_SCROLL																	// Naming Scroll
    
    /********************************************** End of Item Related Defines **********************************************/
    
    /********************************************** Fix Defines Start **********************************************/
    
    #define ENABLE_TEXT_LEVEL_REFRESH															// Level text refresh
    #define ENABLE_HEAVY_EFFECT_FIX																// Heavy Effect Fix
    #define ENABLE_CONNECT_FIX																	// Connect Fix
    #define ENABLE_NO_COLLISION																	// No Collision with any kind of thing (map, mob, safezone etc)
    #define ENABLE_BOSS_FALL_FIX																// Boss Fall Fix
    #define ENABLE_EFFECT_LOOP_FIX																// Blocks the loop of the effects
    #define ENABLE_WHITE_TEXTURE_FIX															// Fixes any white texture problems
    #define ENABLE_CAMERA_MINIMIZARE_CLIENT_FIX													// Minimize camera bug fix
    #define ENABLE_FIX_VISUAL_CHARACTER															// Visual bleed or poison fix
    #define ENABLE_FIX_HEIGHT_TASKBAR_COLLISION													// Taskbar fixed on resolution
    #define ENABLE_FIX_MOBS_LAG																	// Mob name related text fix
    #define ENABLE_GRID_MOVE_ITEM_FIX															// Grid move item fix for 4 inventories, configure if you have 5 or more (for normal inven)
    #define ENABLE_REFRESH_CONTROL																// Refresh Optimsation
    #define ENABLE_CHAT_SETTINGS																// New Chat 
    
    #if defined(ENABLE_FIX_MOBS_LAG)
    	// -> The define ENABLE_FIX_MOBS_LAG have problems in device reseting.
    	// -> With this new define all this problems are fixed.
    #define FIX_MOBS_LAG_FIX
    #endif
    
    /********************************************** End of Fix Defines **********************************************/
    
    /********************************************** Misc Defines Start **********************************************/
    
    #define ENABLE_CLIENT_OPTIMISATION															// Client Optimisation
    #define ENABLE_LOADING_WINDOW_RENEWAL														// Loading Animation
    
    
    #ifdef ENABLE_CLIENT_OPTIMISATION
    #define _ENABLE_PLAYER_CACHE_
    //#define _ENABLE_LOAD_DATA_WITH_THREAD_
    #endif
    
    #define ENABLE_FPS_SYSTEM_LIMIT_REWORK														// FPS Limit Rework
    
    //#define ENABLE_AREA_OPTIMISATION															// Client Optimisation
    #define WJ_SHOW_MOB_INFO																	// Show Mob Informations
    #define ENABLE_LEVEL_IN_TRADE																// Level In Trade
    #define ENABLE_MINIMAP_BOSS_STONE															// Show metinstones and boss in Minimap
    #define ENABLE_WHEEL_MOUSE																	// Can use the scroll bar via windows
    #define ENABLE_NEW_WHITEMARK_MINIMAP														// New whitemark Minimap
    #define ENABLE_MAX_HIT_COUNT_RENEWAL														// Max hit count renewal 16 to 24 hits
    #define ENABLE_EXCHANGE_WINDOW_RENEWAL														// Exchange window renewal
    #define ENABLE_EXTENDED_SHOP_SLOTS															// Shop slot renewal 40 to 80
    #define ENABLE_CHAT_FLAG_AND_PM																// PM And Flag in Chat
    #define ENABLE_REFINE_RENEWAL																// Refine Renewal
    #define ENABLE_CHAT_STACK_SYSTEM															// Chat Stack system
    #define ENABLE_OFFICAL_CHARACTER_SCREEN														// Official Charselect
    #define ENABLE_EXTENDED_ITEMNAME_ON_GROUND													// Extended itemname System
    #define ENABLE_AFFECT_BUFF_REMOVE															// Affect buff remover
    #define ENABLE_AFFECT_POLYMORPH_REMOVE														// Polymorph Remove
    // #define ENABLE_RANDOM_METINSTONE_GENERATOR												// Guard For pixelbot
    #define ENABLE_QUICK_PICKUP																	// Pickup all items quickly
    //#define ENABLE_NO_TEXTAIL																	// Optimisation and Safety
    #define ENABLE_DISCORD_RPC																	// Discord Rich Presence
    #define ENABLE_CEF_BROWSER																	// Chromium Based Browser
    #define ENABLE_CHECKINOUT_UPDATE															// Safebox - Exchange Check-in/out
    #define WJ_ENABLE_TRADABLE_ICON																// Tradable icon
    #define ENABLE_BUY_WITH_ITEMS																// Buy items with items
    #define ENABLE_MULTIPLE_BUY_ITEMS															// Multi Buy
    #define ENABLE_RENDER_TARGET																// Render Target
    #define ENABLE_DOT_DAMAGE																	// Dot Damage
    #define ENABLE_CRIT_HIT_EFFECT																// Critical damage colored
    #define ENABLE_MINIMAP_TELEPORT																// Teleport to a Location Via Minimap
    #define ENABLE_ATLAS_SCALE																	// Official Atlas Window
    #define ENABLE_WINDOW_ANIMATION																// Window Animation
    #define ENABLE_COLORFUL_DESCRIPTIONS 														// Enables multiple item_desc colors
    #define ENABLE_LINK_IN_CHAT																	// Links in Chat
    
    #define ENABLE_NEW_DISTANCE_CALC															// Distance Calculation Renewal
    #define ENABLE_GLOBAL_SCALE																	// Global Matrix Scaling
    #define ENABLE_GLOBAL_SCALE_TEXTAIL															// Global Matrix Scaling
    #define ENABLE_COLLISION_RENEWAL															// Collision Renewal
    #define ENABLE_SLOT_TOOLTIP																	// Slot Tooltip
    #define ENABLE_HIDE_COSTUME_SYSTEM															// Hide costume parts
    #define ENABLE_STOP_CHAT																	// Stops the shout receiving when the button is pressed.
    #define ENABLE_DISTANCE_NPC																	// Distance Shopping from NPC's
    #define ENABLE_PM_ALL_SEND_SYSTEM															// Send PM to Everyone (Only gm can send)
    #define ENABLE_AUTO_SHOUT																	// Auto Shout
    #define ENABLE_ZODIAC_TEMPLE_CHAT															// Official Zodiac Notice
    #define ENABLE_SHINING_SYSTEM																// Shining Table
    #define ENABLE_SHOW_STROKE_INFO																// Show Damage Count On Target
    #define ENABLE_CHECK_EFFECT																	// Check Effect
    #define ENABLE_MONSTER_SPECULAR																// Specular
    #define ENABLE_HAIR_SPECULAR																// Specular for hair
    
    #define ENABLE_CLIENT_VERSION_AND_ONLY_GM													// Only gm mode and client version
    #define ENABLE_VOTE4BUFF																	// Vote4Buff
    #define ENABLE_PREMIUM_MEMBER_SYSTEM														// Premium Member System
    #define ENABLE_NEW_BLEND_AFFECT																// Dew Effect System
    #define ENABLE_EXTENDED_BLEND_AFFECT														// Permanent Dew System
    #define ENABLE_MESSENGER_TEAM																// Messenger Team
    #define ENABLE_LEADERSHIP_EXTENSION															// Leadership Extension
    #define ENABLE_MAINTENANCE_SYSTEM															// Maintenance System
    #define ENABLE_EXTENDED_BATTLE_PASS															// Battlepass
    #define ENABLE_DUNGEON_MODULES																// New dungeon Modules
    #define ENABLE_6TH_7TH_ATTR																	// 6th 7th attr
    #define ENABLE_BOSS_SHOWER_ON_ATLAS															// Boss Shower Atlas
    #define ENABLE_BOSS_EFFECT_ON_BOSS															// Boss Effect Shower
    #define ENABLE_CHAT_COLOR_SYSTEM															// Chat Color
    #define ENABLE_TELEPORT_TO_A_FRIEND															// Teleport Friend
    #define ENABLE_ADDSTONE_NOT_FAIL_ITEM															// Teleport Friend
    
    //#define ENABLE_LIMIT_MOVING_WINDOWS															// Limit Window Moving for width and height
    
    #ifdef ENABLE_DOT_DAMAGE
    	 #define ENABLE_KMT_DAMAGE
    #endif
    
    #ifdef ENABLE_BUY_WITH_ITEMS
    #define MAX_SHOP_PRICES 5
    #endif
    #ifdef ENABLE_MULTIPLE_BUY_ITEMS
    #define MULTIPLE_BUY_MAX_COUNT 100
    #else
    #define MULTIPLE_BUY_MAX_COUNT 0
    #endif
    
    #ifdef WJ_SHOW_MOB_INFO
    #define ENABLE_SHOW_MOBAIFLAG
    #define ENABLE_SHOW_MOBLEVEL
    #endif
    
    #ifdef ENABLE_DISCORD_RPC
    #define CLIENT_ID		"1140693227301769476"
    #define IMAGE_NAME		"image1"
    #define IMAGE_OVER_IN	"Metin2"
    #define WEB_URL			"www.metin2.com"
    #define BUTTON_NAME		"Join!"
    #define DISCORD_URL		"https://metin2.com"
    #endif
    #define ENABLE_NEW_CHAT
    // #define ENABLE_PRINT_RECV_PACKET_DEBUG 													// Debug print debug
    
    /********************************************** End of Misc Defines **********************************************/
    
    
    
    /********************************************** Setting Related Defines Start **********************************************/
    #define ENABLE_OUTLINED_NAMES																// Optional Outline deleted names (more efficient)
    #define ENABLE_HIDE_AFFECT_ICONS															// For hiding affect icons
    #define ENABLE_PERSPECTIVE_VIEW																// Perspective System
    #define ENABLE_HIDE_MOB_SYSTEM																// Hide Mobs, Npc's Etc
    #define ENABLE_ANIMATION_SELECT																// Change Animation Window
    #define ENABLE_FONT_SELECT																	// Select Ingame Fonts
    #define ENABLE_HIDE_EFFECTS																	// Hide effects
    #define ENABLE_HIDE_TOOLTIP_EMOJI															// Hide Tooltip Emoji
    #define ENABLE_METIN_SCALE																	// Metinstone Scale
    #define ENABLE_DAMAGE_SIZE_SCALE															// Damage Size Scale
    #define ENABLE_SKYBOX_SELECT																// Skybox Select
    #define ENABLE_SHADER_OPTIONS																// Shader Level Select
    #define ENABLE_SELECT_DAMAGE_TYPE															// Damage Type Select
    #define ENABLE_IMAGE_SCALE																	// Image Scale
    #define ENABLE_CLIP_MASK																	// Clip Mask
    #define WJ_MULTI_TEXTLINE																	// Multi textline addition
    #define ENABLE_BUFFI_SYSTEM
    #define ENABLE_RANGE_ENTITY_OPTIMISATION													// Render Entities in Range
    #define ENABLE_RTT_STATISTICS																// Ping Statistics
    #define ENABLE_TRADE_BLOCKED_ITEM_ICONS
    #define ENABLE_MOVIEMODE_CAMERA																// MovieMode Camera
    
    //#define __USE_CYTHON__																		// Root Cython
    //#define __USE_EXTRA_CYTHON__																// Uiscript Cython
    
    //#define ENABLE_DIZCIYA_GOTTEN																// Developer Module
    
    //#ifdef ENABLE_DIZCIYA_GOTTEN
    //#define IMPROVED_PACKET_ENCRYPTION_REMOVE												// Dev server Removing Packet Enc
    //#else
    #define _IMPROVED_PACKET_ENCRYPTION_													// Packed Encryption
    //#endif
    
    
    #ifdef ENABLE_HIGHLIGHT_SYSTEM
    #define ENABLE_HIDE_HIGHLIGHT																// For hiding highlight effect
    #endif
    
    /********************************************** End of Setting Related Defines **********************************************/
    
    
    /********************************************** Official Type Modules Start **********************************************/
    
    #define ENABLE_HIDE_WEAPON_WHEN_EMOTE
    //#define ENABLE_DETAILED_DEBUG
    #define ENABLE_ETER_PACK_OBSCURING														// Enable EterPack key obscuring (hide heys from binary)
    #define ENABLE_NEW_MODULE_CONFIG														// Config per User
    #define ENABLE_ITEM_PROTO_APPLY_LIMIT
    #define ENABLE_ITEM_TABLE_ATTR_LIMIT
    #define ENABLE_CROWN_SPECULAR
    
    /********************************************** Official Type Modules Defines **********************************************/
    
    /*
    Information: Some fixes were not added with defines to avoid complexity, you can search @lightwork  or nevoria in binary to find them.
    */
    
    
    /**************VARIABLES**********************/
    using DAM_ULL = unsigned long long;
    using DAM_LL = long long;
    using HP_ULL = unsigned long long;
    using HP_LL = long long;
    using QS_USHORT = unsigned short;
    
    #define TITLE_CLIENT "Metin2 - Show the world that who is the greatest!"
    Controls.h (define de pe sursa server):
    Code:
    #pragma once
    /*
    __author__ = MDproject
    __discord__ = MDproject
    __project__ = MDproject
    */
    //#define ENABLE_DIZCIYA_GOTTEN														// Dev Server
    #define ENABLE_FURKANA_GOTTEN														// Dev Server
    
    //#ifdef ENABLE_DIZCIYA_GOTTEN
    //#define IMPROVED_PACKET_ENCRYPTION_REMOVE											// Dev server Removing Packet Enc
    //#else
    #define _IMPROVED_PACKET_ENCRYPTION_												// Packed Encryption
    //#endif
    
    enum eConfig {
    	MAP_ALLOW_LIMIT = 32, // 32 defaultfdead
    };
    #define GetGoldMultipler() (1)
    /********************************************** No Touch Defines Start **********************************************/
    
    #define __PET_SYSTEM__																		// Official Pet System
    #define __UDP_BLOCK__																		// UDP Block
    #define ENABLE_PORT_SECURITY																// Port Security
    /********************************************** End of No Touch **********************************************/
    
    
    /********************************************** General Defines Start **********************************************/
    #define ENABLE_FULL_NOTICE																	// Full Notice
    #define ENABLE_NEWSTUFF																		// New Stuff from Martysama
    #define ENABLE_BELT_INVENTORY_EX															// Belt Inventory Stuff
    #define ENABLE_PLAYER_PER_ACCOUNT5															// Max player per accounts module
    #define ENABLE_OBJ_SCALLING																	// Object Scale
    #define ENABLE_DICE_SYSTEM																	// Official Dice
    #define ENABLE_EXTEND_INVEN_SYSTEM															// 5 Pages Of Inventory
    #define ENABLE_D_NJGUILD																	// Guild Dungeon Stuff
    #define ENABLE_WOLFMAN_CHARACTER															// Wolfman Stuff
    #define ENABLE_HIGHLIGHT_SYSTEM																// Highlight Items
    #define ENABLE_KILL_EVENT_FIX																// Kill Lua event 0 exp problem
    #define ENABLE_TARGET_INFORMATION_SYSTEM													// Target Information System
    #define ENABLE_TARGET_INFORMATION_RENEWAL													// Target Information System
    #define ENABLE_SHOW_TARGET_HP																// Target HP Information
    #define ENABLE_TARGET_ELEMENT_SYSTEM														// Target Element Information
    #define ENABLE_CHANNEL_SWITCH_SYSTEM														// Channel switch
    #define ENABLE_DROP_DIALOG_EXTENDED_SYSTEM													// Sell-Delete Dialog
    #define ENABLE_CUBE_RENEWAL_WORLDARD														// Official Cube
    #define ENABLE_SPECIAL_STORAGE																// Special Storage
    #define ENABLE_EXTENDED_COUNT_ITEMS															// Item count renewal
    #define ENABLE_EXTENDED_YANG_LIMIT															// Yang limit renewal
    #define ENABLE_SPLIT_ITEMS_FAST																// Multiple split items
    #define ENABLE_SORT_INVENTORIES																// Sort Inventories
    #define ENABLE_QUEST_CATEGORY																// Official Quest Category
    #define ENABLE_OFFLINE_SHOP																	// OfflineShop Reworked
    #define ENABLE_SHOP_AUTO_STACK																// Buy autostack for all inventories
    #define ENABLE_CHECKINOUT_UPDATE															// Storage - Exchange Check-in Out
    #define ENABLE_SWITCHBOT																	// Serverside Switchbot
    #define ENABLE_CHEST_OPEN_RENEWAL															// Open chest renewal
    #define ENABLE_INVENTORY_REWORK																// Inventory rework
    
    #define ENABLE_MULTI_LANGUAGE_SYSTEM														// Multi language system
    #define ENABLE_EXTENDED_WHISPER_DETAILS														// Extended whisper details
    
    
    #define ENABLE_PLAYER_STATS_SYSTEM															// Character Stats
    #define ENABLE_GLOBAL_RANKING																// Global Ranking System
    #define ENABLE_POWER_RANKING
    
    #ifdef ENABLE_EXTENDED_COUNT_ITEMS
    	#define MAX_COUNT DWORD	// (uint16_t = 65535)
    	#define SET_MAX_COUNT 2000 // This needs to be less or equal to the max value of MAX_COUNT
    #endif
    
    #define ENABLE_SOCKET_LIMIT_5																//Socket Limiti
    
    #define ENABLE_MAGIC_REDUCTION_SYSTEM														// Magic Reduction Apply
    
    #define ENABLE_BIOLOG_SYSTEM																// Biolog System
    #define ENABLE_CHAR_SETTINGS																//Character settings
    #define ENABLE_ITEM_TRANSACTIONS															// Item transactions
    #define ENABLE_LMW_PROTECTION																// Anti Cheat Solution
    #define ENABLE_BOT_CONTROL
    #define ENABLE_ALIGNMENT_SYSTEM																// Alignment System
    #define ENABLE_EXTRA_APPLY_BONUS															// New apply bonuses
    
     /* KraKerYas */
    
    #define ENABLE_EVENT_MANAGER																// Event Manager
    #ifdef ENABLE_EVENT_MANAGER
    
    #define ENABLE_MINI_GAME_OKEY_NORMAL
    #define ENABLE_MINI_GAME_BNW
    #define ENABLE_MINI_GAME_CATCH_KING
    #endif
    
    #define ENABLE_ITEMSHOP																		// ItemShop Ingame
    #ifdef ENABLE_ITEMSHOP
    #define ENABLE_ITEMSHOP_TO_INVENTORY														// buying item directly from inventory
    
    
    // ITEMSHOP CONFIG
    constexpr int wheelDCPrice{15};
    
    constexpr DWORD wheelSpinTicketVnum{ 200300 };
    constexpr int wheelSpinWithTicketPrice{ 50 };
    
    #endif
    
    
     /* KraKerYas */
    
    #ifdef ENABLE_WOLFMAN_CHARACTER
    #define USE_MOB_BLEEDING_AS_POISON															// Enable Bleeding
    #define USE_MOB_CLAW_AS_DAGGER																// Claw = Dagger Module
    // #define USE_ITEM_BLEEDING_AS_POISON
    // #define USE_ITEM_CLAW_AS_DAGGER
    //#define USE_WOLFMAN_STONES
    #define USE_WOLFMAN_BOOKS
    #endif
    
    #ifdef ENABLE_MAGIC_REDUCTION_SYSTEM
    // #define USE_MAGIC_REDUCTION_STONES
    #endif
    
    #ifdef ENABLE_OFFLINE_SHOP
    #define ENABLE_SHOPS_IN_CITIES
    #define ENABLE_OFFLINESHOP_NOTIFICATION
    #define ENABLE_SHOP_DECORATION
    #define ENABLE_IRA_REWORK
    #define ENABLE_LARGE_DYNAMIC_PACKET
    #define ENABLE_OFFLINE_SHOP_LOG
    #define ENABLE_OFFLINE_SHOP_GRID
    #define ENABLE_OFFLINESHOP_EXTEND_TIME														// Extend shop time
    #define ENABLE_AVERAGE_PRICE
    #endif
    
    #define ENABLE_IN_GAME_LOG_SYSTEM
    #define ENABLE_HWID
    #define ENABLE_FARM_BLOCK
    #define ENABLE_SKILLS_LEVEL_OVER_P										// Sage ve Legendary Skill
    #define ENABLE_FAST_SOUL_STONE_SYSTEM									// Fast read soul stone
    #define ENABLE_FAST_SKILL_BOOK_SYSTEM									// Fast read book
    #define ENABLE_SKILL_SET_BONUS											// Skill set bonus sage legendary
    #define ENABLE_PASSIVE_SKILLS											// Passive Skills
    #define ENABLE_SKILL_COLOR_SYSTEM										// Colored Skills
    #define ENABLE_DISTANCE_SKILL_SELECT
    
    
    #define ENABLE_DUNGEON_INFO												//Zindan takip
    #define ENABLE_DUNGEON_P2P
    #define ENABLE_DUNGEON_TURN_BACK
    #define ENABLE_NEW_PET_SYSTEM											//Gelişmiş Levelli Pet Sistemi
    #ifdef ENABLE_NEW_PET_SYSTEM
    #define ENABLE_PET_ATTR_DETERMINE										//Pet Efsunlama Ve Tip Belirleme
    #define ENABLE_PET_NOT_EXP
    #endif
    #define ENABLE_ITEM_SELL_LOG
    #define ENABLE_BUFFI_SYSTEM
    #define ENABLE_NEW_CHAT
    #define ENABLE_BOSS_REGEN
    
    #define ENABLE_COSTUME_ATTR
    //#define ENABLE_CHALLENGE_SYSTEM
    /********************************************** End of General Defines **********************************************/
    
    
    
    /********************************************** Item Related Defines Start **********************************************/
    
    #define ENABLE_ACCE_COSTUME_SYSTEM 													// Shoulder Sash Costume
    #define ENABLE_MOUNT_COSTUME_SYSTEM 												// Mount Costume
    #define ENABLE_PET_COSTUME_SYSTEM 													// Pet Costume
    #define ENABLE_WEAPON_COSTUME_SYSTEM 												// Weapon Costume
    #define ENABLE_ITEM_ATTR_COSTUME 													// Costume Item Attr
    #define ENABLE_PLUS_SCROLL															// Create multiple upgrade scrolls with custom chances
    #define ENABLE_DS_GRADE_MYTH														// Myth DS
    #define ENABLE_DS_SET_BONUS															// Ds set bonus
    #define ENABLE_AURA_SYSTEM															// Aura System
    
    #define ENABLE_MOUNT_SKIN															// Mount Skin
    
    #define ENABLE_PET_SKIN																// Pet Skin
    
    #ifdef ENABLE_PET_SKIN
    #define ENABLE_PET_SKIN_ATTR
    #define ENABLE_HERSEYE_ATTIR														// Dızcı götten veriyor 23 cm hakan 4k izle hd.mp4
    #endif
    
    #define ENABLE_ACCE_COSTUME_SKIN													// Acce Costume Skin
    #define ENABLE_AURA_SKIN															// Aura Skin
    
    #define ENABLE_CROWN_SYSTEM															// Crown part
    #define ENABLE_ITEMS_SHINING														// Shining Items
    
    #define ENABLE_GREEN_ATTRIBUTE_CHANGER												// Green Attributes
    
    #ifdef ENABLE_ACCE_COSTUME_SYSTEM
    	// #define USE_ACCE_ABSORB_WITH_NO_NEGATIVE_BONUS
    #endif
    #define ENABLE_BOOSTER_ITEM
    #define ENABLE_PENDANT_ITEM
    #define ENABLE_GLOVE_ITEM
    #define ENABLE_RINGS
    #define ENABLE_DREAMSOUL
    
    #define ENABLE_NAMING_SCROLL														// Naming Scroll for pets and mounts
    #define ENABLE_JEWELS_RENEWAL
    #define ENABLE_ADDSTONE_NOT_FAIL_ITEM
    /********************************************** End of Item Related Defines **********************************************/
    
    
    
    /********************************************** Fix Defines Start **********************************************/
    
    #define ENABLE_PARTY_EXP_FIX														// implementation of party exp char_battle
    #define ENABLE_FALL_FIX																// Fall fix
    #define ENABLE_CRASH_CORE_ARROW_FIX													// Arrow crash fixed
    #define ENABLE_COSTUME_RELATED_FIXES												// Costume related tuxedo fix etc
    #define ENABLE_KICK_SYNC_FIX														// Cannot find tree/sync fixed
    #define ENABLE_EXP_GROUP_FIX														// EXP Group fix
    #define ENABLE_HP_GROUP_FIX															// HP Group fix
    #define ENABLE_REFRESH_CONTROL
    #define ENABLE_LOADING_RENEWAL
    /********************************************** End of Fix Defines **********************************************/
    
    
    
    /********************************************** Misc Defines Start **********************************************/
    
    #define ENABLE_QUEST_DIE_EVENT														// Quest Die Event ??
    #define ENABLE_QUEST_BOOT_EVENT														// Quest Boot Event ??
    #define ENABLE_QUEST_DND_EVENT														// Quest Dnd Event ??
    // #define ENABLE_SYSLOG_PACKET_SENT												// debug purposes
    
    #define ENABLE_CLEAR_OLD_GUILD_LANDS												// If there is a guild lands, after 3 weeks inactivity it deletes
    #define ENABLE_CHAT_FLAG_AND_PM														// Chat PM Flag System
    #define ENABLE_NO_RESET_SKILL_WHEN_GM_LEVEL_UP										// Disables reset skilling on giving levels (GM)
    #define ENABLE_OBSERVER_DAMAGE_FIX													// observers can not attack
    #define ENABLE_BLOW_FIX																// Blow fix
    #define ENABLE_EXCHANGE_WINDOW_RENEWAL												// Renewed 24 slot exchange
    #define ENABLE_EXTENDED_SHOP_SLOTS													// Renewed 80 slot shop
    #define ENABLE_IGNORE_LOW_POWER_BUFF												// Ignore low power buff
    #define ENABLE_FIX_ETC_ITEM_FILE_VNUM												// Extended with item vnums
    #define ENABLE_NO_CLEAR_BUFF_WHEN_MONSTER_KILL										// No Clear Buff When Monster Kill
    #define ENABLE_RANGE_DRAGON_SOUL_UPGRADE											// D.S range upgrade etc
    #define ENABLE_OFFICAL_CHARACTER_SCREEN												// Official Charselect
    #define ENABLE_EXTENDED_ITEMNAME_ON_GROUND											// See the items on ground
    #define ENABLE_AFFECT_BUFF_REMOVE													// Remove affect buff
    #define WJ_ENABLE_TRADABLE_ICON														// Tradable icon stuff
    #define ENABLE_BUY_WITH_ITEMS														// Buy items with items
    #define ENABLE_MULTIPLE_BUY_ITEMS													// Multi Buy
    //#define ENABLE_ITEMAWARD_REFRESH													// item award kullan�rsak a��caz
    #define ENABLE_DEATHBLOW_ALL_RACES_FIX												// Deathblow damage implemented for lycan aswell.
    #define ENABLE_FISHING_RENEWAL														// Official Fishing System
    #define ENABLE_HIDE_COSTUME_SYSTEM													// Hide costume parts
    #define ENABLE_STOP_CHAT															// Stops the shout receiving when the button is pressed.
    #define ENABLE_DISTANCE_NPC															// Distance Shopping from NPC's
    #define ENABLE_FAKE_CHAT															// Shout Bot
    #define ENABLE_PM_ALL_SEND_SYSTEM													// Send PM to Everyone (gm only)
    #define ENABLE_ZODIAC_TEMPLE_CHAT													// Official Zodiac Notice
    #define ENABLE_MINING_RENEWAL														// Mining System Reworked
    #define ENABLE_ADD_REALTIME_AFFECT													// Realtime Affect
    
    #define ENABLE_CLIENT_VERSION_AND_ONLY_GM											// Only gm mode and client version
    #define ENABLE_GET_TOTAL_ONLINE_COUNT												// Shows total online count on all cores
    #define ENABLE_PREMIUM_MEMBER_SYSTEM												// Premium Member System
    #define ENABLE_AUTO_PICK_UP
    #define ENABLE_MAINTENANCE_SYSTEM													// Maintenance System
    #define ENABLE_VOTE4BUFF															// Vote 4 Coin & Buff
    #define ENABLE_6TH_7TH_ATTR															// 6th 7th attr
    #define ENABLE_MESSENGER_TEAM														// Game Team On Messenger
    #define ENABLE_LEADERSHIP_EXTENSION													// Leadership
    #define ENABLE_EXTENDED_BATTLE_PASS													// Battlepass
    #define ENABLE_DUNGEON_MODULES														// New dungeon Modules
    #define ENABLE_BLEND_AFFECT															// New Blend System
    #define ENABLE_EXTENDED_BLEND_AFFECT												// New Blend Affect System
    #define ENABLE_CHAT_COLOR_SYSTEM
    #define ENABLE_INCREASED_MOV_SPEED_MOBS
    #define ENABLE_METIN_QUEUE
    
    
    #define ENABLE_P2P_WARP																// P2P Warp
    #define ENABLE_TELEPORT_TO_A_FRIEND													// Teleport Friend
    
    #define ENABLE_RELOAD_REGEN															// Reload Regen
    
    #ifdef ENABLE_CUBE_RENEWAL_WORLDARD
    	#define ENABLE_CUBE_SAVE_SOCKET_ATTRS											// Cube save attr / sockets
    #endif
    #define ENABLE_DROP_ITEM_TO_INVENTORY
    #ifdef ENABLE_MULTIPLE_BUY_ITEMS
    #define MULTIPLE_BUY_MAX_COUNT 100
    #else
    #define MULTIPLE_BUY_MAX_COUNT 0
    #endif
    
    #ifdef ENABLE_EXTENDED_BATTLE_PASS
    #define RESTRICT_COMMAND_GET_INFO					GM_LOW_WIZARD
    #define RESTRICT_COMMAND_SET_MISSION				GM_IMPLEMENTOR
    #define RESTRICT_COMMAND_PREMIUM_ACTIVATE			GM_IMPLEMENTOR
    #endif
    
    #define ENABLE_BASIC_ITEM_SYSTEM
    /********************************************** End of Misc Defines **********************************************/
    
    /*
    Information: Some fixes were not added with defines to avoid complexity, you can search @lightwork in binary to find them.
    */
    
    /**************VARIABLES**********************/
    using CELL_UINT = unsigned short;
    using DAM_ULL = unsigned long long;
    using DAM_LL = long long;
    using DAM_DOUBLE = double;
    using HP_ULL = unsigned long long;
    using HP_LL = long long;
    using QS_USHORT = unsigned short;//SyncQuickslot newpos UINT16_MAX
    
    #define ENABLE_ITEM_PROTO_APPLY_LIMIT
    #define ENABLE_ITEM_TABLE_ATTR_LIMIT
    #define ENABLE_ATTR_RARE_RENEWAL
    
    #define ENABLE_OFFICIAL_STUFF
    

    Cum descarc de pe TeraBox?

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    • Gata! Acum puteți descărca resursele

    De ce folosim TeraBox?

    • Este gratuit
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    • Este ușor de folosit și varianta premium este foarte ieftină
    • Fișierele nu sunt șterse niciodată
    TeraBox logo
    Te asteptam si pe serverul de Discord :p - aici ne-am strans toata comunitatea de Metin2 din Romania.
    Link: https://discord.gg/Kr9nUpWa4X

    Suntem aproape 1000 membri! - Avem chat activ zilnic, support, cereri, resurse.



    See full signature

    🔥 Hai pe Discord! - Chat activ și support direct

    Te așteptăm și pe serverul de Discord - aici ne-am strâns toată comunitatea de Metin2 din România.

    Alătură-te acum!
    1300+ de membri activi!
    Robot Discord
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  • Mesaje: 26
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  • Status: Pierd vremea ^.^
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    Medalii

    Totul perfect functional :-bd
    Serverfiles Valiant2 Full - Sute de resurse de "furat" - Mesaj 2 - Imagine 1
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    Autor subiect

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    Autor subiect

    Administrator
    Robert scrie: Totul perfect functional :-bd
    Serverfiles Valiant2 Full - Sute de resurse de "furat" - Mesaj 3 - Imagine 1
    Multumim de poza! Ai descoperit probleme la svfile?
    Te asteptam si pe serverul de Discord :p - aici ne-am strans toata comunitatea de Metin2 din Romania.
    Link: https://discord.gg/Kr9nUpWa4X

    Suntem aproape 1000 membri! - Avem chat activ zilnic, support, cereri, resurse.



    See full signature
  • Mesaje: 2
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    Consuma prea multe resurse in vdi adica iti trebuie cel putin 8gb rami si 4 nucle sa poti sa il pornesti
    Avatar utilizator
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    Suca scrie: Consuma prea multe resurse in vdi adica iti trebuie cel putin 8gb rami si 4 nucle sa poti sa il pornesti
    la ce ciorba de sisteme e, cred si eu.

    Eu recomand sa il folosiți pt resurse doar.
    Te asteptam si pe serverul de Discord :p - aici ne-am strans toata comunitatea de Metin2 din Romania.
    Link: https://discord.gg/Kr9nUpWa4X

    Suntem aproape 1000 membri! - Avem chat activ zilnic, support, cereri, resurse.



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    Bun bun mersi
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    Suca scrie: Consuma prea multe resurse in vdi adica iti trebuie cel putin 8gb rami si 4 nucle sa poti sa il pornesti
    Cam orice sv in ziua de azi cere minim 4gb ram, deci 8gb si 4 nuclee nu mi se par niste cerinte mari.

    E chiar o sursa buna de deschis fiindca nu are probleme majore,cu cateva sute de euro faci sv bomba, iar wiki din el este unul dintre cele mai optimizate.
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    [HF]White scrie:
    Robert scrie: Totul perfect functional :-bd
    Serverfiles Valiant2 Full - Sute de resurse de "furat" - Mesaj 8 - Imagine 1
    Multumim de poza! Ai descoperit probleme la svfile?
    Nu cred ca i vre o problema sau nu, are nevoie de minim 5 gb ram sa porneasca fara probleme
    dar in rest doar sursa client nu e functionala sau are vre o problema la fisiere
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    Good, but Client Source + no Sound+BGM, deleted.
    MSAA is bugging too.
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    i will try them

    🔥 Hai pe Discord! - Chat activ și support direct

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