Database-based versioning
Current client version is stored in common.server_config.
Easy to update without recompiling.
In-game GM command
/load_version → Show current version.
/load_version <version> → Update version in DB.
/load_version <version> 1 → Update DB and kick all non-GM players.
P2P Synchronization
Version update is broadcast to all channels instantly.
Outdated clients are disconnected everywhere, no restart required.
Login protection
Players with mismatching client versions cannot log in.
Prevents outdated clients from connecting.
Centralized version control in the database.
Enforce updates without restarting the server.
Automatic player kick on version change.
Lightweight, minimal modifications, easy to integrate.
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